المحتويات
I.
Chapter 1:
“OOP”
لماذا البرمجة الكائنية
II.
Chapter 2:
“OOP”
تعريفات هامة لـ
(important
for
interviews)
III.
Chapter 3:
(
structure
&
Class
es
)
الاختلاف بين
الهيكل والكلاس
IV.
Chapter 4:
(Class)
استخدام الكلاس
V.
Chapter 5:
(Access modifier)
و درجة الوصول
(
scope
)
نطاق الكلاس
VI.
Chapter
6:
(
inheritance
)
الوراثة
VII.
Chapter 7:
(
polymorphism
)
تعدد الاوجه
VIII.
Chapter 8:
)
Advanced Classes
(
الفئات المتقدمة
IX.
Chapter 9:
امثلة وتمارين
X.
Tips
(OOP)
ما الذي ينتظرن
Explanation
I will not do a step by step breakdown as the documentation and inline commenting pretty much does this already. The program should be fairly easy to read through.
This is a fairly basic demo of:
class inheritance
polymorphism
Also (partially) included is a template function.
If you are very new to C++ this may very well be a little over your head, but if you have played around with it a bit and would like to learn about these topics I hope this will be very easy for you to follow and understand.
This is a fairly simple game. It is nothing special but it is intended to be something you can work forward from and make into something better. Hook up your mbed, use TeraTerm (or some terminal program) to communicate and you should see the game (after compile). It is a very simple Action RPG (lol). Everything happens automatically in this initial version and there is no user input at all.
قراءة و تحميل كتاب ﺍﻟﺒﺮﻣﺠﺔ ﺍﻟﺘﺮﺑﻴﻌﻴﺔ. Quadratic Programming (QP). PDF مجانا